[GYEE-EN] Routine Server Maintenance on July 16th
Source:Gyee Official Website Date:07-12-2024
#GYEE #UpdateNote
We will perform SEA server maintenance at 3:00 pm on July 16th (UTC+8) and NA server maintenance at 3:00 am on July 16th (UTC-4), lasting for 60 minutes. The lasting time may change under certain situations.
During maintenance, Gyeemates will not be able to log into the game. Please adjust your playtime accordingly.
【What's New】
1. Alcander-Starflame's [Flame Galaxy] Summon is open from July 16th to July 29th.
Alcander's [Flaming Lion] Summon is open from July 16th to July 29th.
Izumi-GuardianBear's [Infinite Guardian] Summon is open from July 16th to July 29th.
Hou's [Infinite Energy] Summon is open from July 16th to July 29th.
2. The new Sign Gift is open from July 17th 4:00 to July 23th 3:59. Log in daily to get Rune Pack Ticket, Pact Stone, and [Alcander-Starflame's Insight].
3. The new Event [Glorious Work] is open from July 16th 4:00 to July 23th 3:59: Enter the event to win Gold, Chaos Flux, and [Kamui's Medal].
4. The new Pageant [Hunk Show] is open from July 16th 4:00 to July 29th 23:59: Raikoh, Priapus, Ranmaru, Rand, Nemesio, Peter, Miles, Sig, Izumi, Eddie, Yan, Musso, Billy, Lee, Markus, Bidziil, Antonio, Elbrand, Batur, Rom amd Samael can attend the event.
5. The new Invite Event is open from July 16th 4:00 to July 29th 23:59: Take the time to invite your friends to play the game!
6. [Izumi's Secret Bag (The Boxer Skin)] will be available in Supply after the maintenance.
7. [Jump Rune Case] and [Eddie's Secret Bag (The Summer Skin)] will be removed from the Supply after the maintenance.
8. We are planning to update some models of the characters. Visit the site below, and share your opinions with us: https://www.wjx.cn/vm/wvGfiq3.aspx
9. Skill's Update:
- Adjusted the description of Engraving [Unyielding Will].
- Adjusted the description of Engraving [Treasure Bowl].
- Fixed the bug that Engraving [Treasure Bowl]'s [Speechless] duration is wrong.
Carter's Skill Remake
- Arcana Weave
Deals M.DMG by M.ATK *111%/124%/137%/150%/163% to one enemy, and gains 1 stack of [Soul Rune].
[Soul Rune]: While the effect is active, increases self damage dealt by 16%, up to 5 stacks, until battle ends.
- Faceless Shadow
Deals M.DMG by M.ATK *248%/277%/306%/335%/364% to one enemy, and gains 1 stack of [Soul Rune].
-- Passive Skill: Soul Snatch
When attacked by single-targeted skill, grants self 1 stack of [Soul Rune] and 10 Mana.
- Black Zone
Deals M.DMG by M.ATK *413%/447%/481%/515%/549% to one enemy, and removes all stacks of [Soul Rune]. If self holds 3 or above stacks of [Soul Rune], then the Ultimate skill triggers Crit damage.
-- Passive Skill: Spirit Suppression
The lower self HP is, the higher damage Black Zone deals, maximum by 50%.
-- Passive Skill: Soul Split
When any ally is defeated, grants self 1 stack of [Soul Shard].
[Soul Shard]: Each stack increases the damage of Black Zone by 20%, up to 3 stacks. Lasts until battle ends. Cannot be dispelled.
- Faceless One
After the battle starts, applies [Faceless One] on self.
[Faceless One]: [Blood Lock] status; While the effect is active, increases self damage dealt. This effect conflicts with [Blood Lock] and [Ablaze] effects. Cannot be dispelled.
When self receives fatal damage, if self has [Faceless One], grants self [Undying Soul] for 2 rounds, and then removes [Faceless One]. When holding [Undying Soul], defeating enemy by Black Zone extends [Undying Soul] for 1 round.
[Undying Soul]: [Blood Lock] status; While the effect is active, becomes immune to fatal damage, reduces Hatred dealt by 100%, and increases self damage dealt by 50%. This effect conflicts with [Blood Lock] and [Ablaze] effects. Cannot be dispelled.
When any other unit is defeated, self's M.ATK increases by self Level *3, up to 6 times in one battle.
- Rainbow Skill: Compact of Soul
Before casting Black Zone in PVE battles, if self holds 3 or more stacks of [Soul Rune], self gains [Compact of Soul].
Before act every round, each stack of [Soul Rune] recovers additional 5 Mana. Within 3 rounds when battle begins, reduces self's Hatred caused by DMG and healing effects by 100%. Removes the effect when defeated.
[Compact of Soul]: Change the next Faceless Shadow's damage into True Damage. Lasts until battle ends. Removes after casting Faceless Shadow. Cannot be stacked up. Cannot be dispelled.
So here are all the updates for this maintenance.
Thank you for your love and wish you a happy game!