[GYEE-EN] Routine Server Maintenance on January 26th
Source:Gyee Official Website Date:01-25-2021
#GYEE #UpdateNote
We will perform SEA server maintenance at 3:00 pm on January 26th (UTC+8) and NA server maintenance at 3:00 am on January 26th (UTC-4), lasting for 60 minutes. The lasting time may change under certain situations.
During maintenance, Gyeemates will not be able to log into the game. Please adjust your playtime accordingly.
【What’s New】
Carter's [The Faceless] Summon is open from January 26th 4:00 to February 8th 23:59.
Rand's [Saw Party] Summon is open from January 26th 4:00 to February 8th 23:59.
The New Sign Gift is open from January 27th 4:00 to February 2nd 3:59: Login daily to get Rune Pack Ticket, Pact Stone, and Carter’s Insight.
The New Darkflux Raid Intrusion is open from January 26th 4:00 to February 2nd 3:59: Win battles in Darkflux Raid with additionally dropping Gold, Chaos Flux, and Mike's Postcard.
The New Invite Event is open from January 26th 4:00 to February 8th 23:59: Take the time to invite your friends to play the game!
The New Pageant [Light at Dawn] is open from January 26th 4:00 to February 8th 23:59: Priapus, Mike, Ranmaru, Rupor, Miles, Sig, Izumi, Eddie, Yan, Musso, Billy, Carter, Peter, and Taneleer can attend the event.
[Rand's Secret Bag] and [Pure Flux Case] will be available in Supply after the maintenance.
The prices of [Nemesio's Rainbow Case] and [Musso's Rainbow Case] will be adjusted to be back after the maintenance.
[Ranmaru’s Secret Bag (The Snow Skin)], [Ranmaru’s Secret Bag (The Courier Skin)], and [Daley's Secret Bag (The Summer Skin)] will be removed from the Supply after the maintenance.
The New Cool Skin of Martin will be available after the maintenance.
The New Private Photo of Sig - Bite It will be available after the maintenance.
【Inner Nexus’ Update】
Fixed the problem that [Extinguish] and [Torn] cannot be automatically removed when the character dies in the Inner Nexus.
【Engraving Skills’ Update】
1. The following adjustments have been added to the resource recovery effect in the general engraving skills [Meditation], [Abundance], [Anticipation], [Latecomer], and [Premeditation]:
- All skills can only take effect once in the same round.
- Synchronize relevant skills text in the game.
2. Fixed the problem that after Markus' engraving skill [Oathblade] was stacked to 6 layers, the skill only had the effect of Critical Hit on the main target. It can now correctly attack all targets.
3. Fixed the problem that the death effect of Rita's engraving skill [Queen] sometimes does not take effect.
4. Fixed the problem that Rita cannot correctly use her ultimate skill [Calculation] when using the Miles engraving skill [Wait & See].
【Avatar Skills’ Update】
Exorcist • Soul
1. [Endless Fear]’s passive skill [Captivation of Abyss] has been adjusted. The chance of obtaining [Soul Torture-II] when holding [Abyss] has been increased from “medium chance” to “high chance”.
2. [Soul Form]’s base damage has been increased from 105%/117%/129%/141%/153% to 205%/217%/229%/241%/253%.
3. [Soul Form] added the new effect “Reduce any self-damage taken by 20%”.
4. [Soul Form]’s passive skill [Soul Judgment] has been adjusted. The damage increase has been increased from 9.5% to 15%.
5. [Annihilation]’s base damage has been increased from 226%/253%/280%/307%/334% to 276%/303%/330%/357%/384%.
6. The damage increase of the unit layer of passive skill [Soul Torture-I] has been increased from 11% to 15%.
7. [Annihilation] added the new effect “Add [Extreme Fear] to the target: fear state, before the action is damaged by the caster's M.ATK *134. Lasts 3 rounds, can be dispelled”.
8. [Annihilation]’s passive skill [Haze Field] has been adjusted. The damage increase has been increased from 8.5% to 15%.
9. [Annihilation]’s passive skill [Soul Sacrifice] has been adjusted. The preconditions for the healing effect have been reduced from 8 stacks [Soul Torture-I] to 6 stacks, and the HP recovery has been increased from 20% to 30%.
10. [Annihilation]’s passive skill [Eternal Nightmare] has been adjusted, ignoring the target 34% M.DEF.
11. Mastery [Soul Power]’s ceiling of damage increase has been increased from 6 to 10.
12. Mastery [Soul Power] added the new effect “Obtain [Dark Words] at the beginning of the battle: After lose the battle, add [Torture] to 1 enemy unit randomly, lasting till the end of the battle, remove the effect after defeated, and cannot be dispelled”.
13. Mastery [Soul Power] added the new effect [Torture]: chaotic state, self-damage increased by 25%. Lasts for 1 round and can be dispelled.
14. The attack type of [Soul Devour] has been adjusted from “Group Attack” to “Single Attack”.
【Gyee Skills’ Update】
Grancy
1. The base Crit has been increased from 7500 to 8460.
2. [Path of Frost]’s base damage has been increased from 82%/89%/96%/103%/110% to 102%/109%/116%/123%/130%.
3. [Path of Frost]’s passive skill [Frost Bite] duration has been increased from 1 round to 2 rounds.
4. [Path of Frost]’s passive skill [Frost Bite] has been adjusted from “cannot be stacked” to “up to 2 layers stacked" (note: the CD countdown will not be reset when stacking).
5. [Path of Frost]’s passive skill [Frost Bite] added the new effect “When it stacks to 2 layers, remove all layers, so that the holder (non-dominant monster) will get [Freezing]: randomly seal 1 active skill for 1 round.”
6. [Path of Frost]’s passive skill [Freezing Cold]’s damage increase has been increased from 20% to 30%.
7. [Ice Spirit's Blessing] added the new effect “Add 1 layer of [Frost Bite] to all enemies”.
8. [Ice Spirit's Blessing]’s passive skill [Frost Armor]’s absorbing damage has been adjusted from “44%/48%/52%/56%/60% M.ATK” to “30%/40%/50%/60%/70% self’s HP”.
9. [Ice Spirit's Blessing]’s passive skill [Frost Thorn]’s absorbing damage has been adjusted from “76%/82%/88%/94%/100% of self M.ATK” to “50%/70%/90%/110%/130% self’s HP”.
10. [Frost Armor] and [Frost Thorn]’s damage increase has been increased from 33% to 44%.
11. [Frost Armor] and [Frost Thorn]’s duration of [Slow] and [Frozen] added to the target when attacked or passively unlocked [Dizziness] have been increased from 1 round to 2 rounds.
12. The CD time after [Ice Spirit's Blessing] is released has been increased from 2 rounds to 3 rounds.
13. [Ice Spirit's Blessing]’s passive skill [Radon’s Blessing]’s shield has been increased from 15% to 20%.
14. [Flaming Ice]’s base damage has been increased from 371%/402%/433%/464%/495% to 401%/432%/463%/494%/525%.
15. [Flaming Ice] added the new effect “If the target is not defeated, add [Freeze] to it for 2 rounds”.
16. [Flaming Ice]’s passive skill [Absolute Zero]’s damage increase has been increased from 13% to 15%.
17. [Flaming Ice]’s passive skill [Spiritual Ice] has been adjusted. The mana recovered after killing the target and reacting has been increased from 30 to 45.
18. Mastery [Winter Bloodline]’s damage increase has been increased from 1833 to 2033.
19. Mastery [Winter Bloodline]’s passive skill [Chill] added the new effect “Reduce the character’s P.DMG taken by 20%”.
20. Mastery [Winter Bloodline]’s passive skill [Chill - Awaken] added the new effect “Reduce the character’s P.DMG taken by 40%”.
21. When self carries [Chill] or [Chill-Awakening], randomly adds 1 layer of [Frost Bite] to an enemy unit before switching a big round.
Yan
1. Mastery [Siphon Blade]’s effect “Restore self HP when attacking” was replaced by “Reduce any damage taken”.
2. Mastery [Siphon Blade] added the new effect “Every time releasing [Rending Charge] or [Lightning Cage], Yan will restore 12% of self Max HP.”
Musso
1. Fixed the problem that the DOT calculating of the rainbow skin skill can be blocked after Musso unlocks the passive [Burning Rage].
Rudolf
1. Fix the problem that Rudolf can be controlled when he is invisible.
So here are all the updates for this maintenance.
Thank you for your love and wish you a happy game!