GYEEthemed RPG Gacha Game

Voh

Earth Flux Ranger

Hide and seek, kill and loot.

Sling ShotNormal Attack

Voh shots the enemy with a slinger, dealing P.DMG equal to P.ATK *90% to 1 enemy. When the skill triggers Crit. Rate, gains 1 extra Concentration.

Passive Effect
Increases [Sling Shot]'s damage by 20%.

Hunter ArcanumAdvanced

Voh crumbs the arcanum to exert great effect, which has different effects when applied on self and allies.
When applied the arcanumon allies, no Concentration will be gained, and grants self Focus by 30points, [Keen Senses], and Re-act. If carried the [Concealment] , the effect will be transferred to allied target for 1 round, and removes self's[Concealment]; If the character doesn't carry the [Concealment], then applies the [Assimilated Concealment]to the allied target.
When arcanum is applied to Voh, grants 2 Concentration and [Keen Senses]; if self's HP is lower than 70%, grants 1 Concentration.
[Concealment]: For details, refer to Mastery Skill Hunter Instincts.
[Assimilated Concealment]: While the effect is active, reduces the damage taken by the character by 50% for 1 round, can be dispelled.
[Keen Senses]: while the effect is active, increases damage dealt by 29% for2rounds.

Passive Effect
Improves [Keen Senses]'s damage increase by 15%. (Once Passive is unlocked, max level Damage boost is increased from 41% to 46%).
Extends [Keen Senses] by 1 round. (Once Passive is unlocked, lasts 3 rounds)

Giant BombUltimate

Voh ignites the fuse of the bomb, and then slingshots the bomb away, dealing P.DMG equal to P.ATK *315% to 1 enemy. This skill consumes all the Concentration and increases the damage dealt.

Passive Effect
Increases [Giant Bomb]'s damage by 15%.
[Giant Bomb]'s Crit Rate is increased by 10%.
In non-Arena environment, consumes 5 Concentration to cast [Giant Bomb] and restores 1 Concentration.
In Arena, when there is only 1 enemy or ally unit, [Giant Bomb] can defeat the target immediately. This effect ignores [Invincibility].

Hunter InstinctsMastery

Voh shots the enemy with a slinger, and his skill damage is increased by {0} (Fixed Bonus {1} + Mastery Bonus {2}).
As a Bounty Hunter, he stays alert all the time. Before the start of battle and self's action, grants Voh [Concealment].
Voh is bent on kill the bounty target. At the beginning of the round, if the number of allies is less than 2, removes self's [Concealment] and gains [Defame].
Tolerance means eruption. When Voh carries [Concealment], guarantees Crit. rate when attacking.
[Concealment]:Invisible effect, while the effect is active, becomes [Stealth], the character cannot be selected by enemy's attack skills; reduces self damage taken by 75%, and reduces the Crit. Rate by 75%, lasting until the end of the battle, can be dispelled.
[Defame]: While the effect is active, ignores enemies' [Stealth] status, lasting until the end of the battle, can be dispelled.

Passive Effect

  • Coming soon
Voh shots the enemy with a slinger, and his skill damage is increased by {0} (Fixed Bonus {1} + Mastery Bonus {2}).
As a Bounty Hunter, he stays alert all the time. Before the start of battle and self's action, grants Voh [Concealment].
Voh is bent on kill the bounty target. At the beginning of the round, if the number of allies is less than 2, removes self's [Concealment] and gains [Defame].
Tolerance means eruption. When Voh carries [Concealment], guarantees Crit. rate when attacking.
[Concealment]:Invisible effect, while the effect is active, becomes [Stealth], the character cannot be selected by enemy's attack skills; reduces self damage taken by 75%, and reduces the Crit. Rate by 75%, lasting until the end of the battle, can be dispelled.
[Defame]: While the effect is active, ignores enemies' [Stealth] status, lasting until the end of the battle, can be dispelled.

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