A traveler from an alien world. Controls unknown amount of power.
Niko wields the iron hammer against enemy, dealing P.DMG equal to P.ATK *74%.
Energy Hammer: Increases Hammer Strike's DMG by 20%
Niko gathers energy for his antimatter impact hammer and attacks enemy with it, dealing P.DMG equal to P.ATK *165%. Gains 2 stacks of [Super Energy].
[Super Energy]: While the effect is active, definitely launches critical hits; when the character takes melee single-target DMG, definitely blocks it and removes stack of [Super Energy]. Stacks up to 3 times, lasts 2 rounds and can be dispelled.
Proton Dash: Increases Antimatter Impact's DMG by 15%
Annihilation Reaction: If Antimatter Impact's target is being controlled, gains extra stack of [Super Energy].
Niko changes the gravity around to create a strong gravity field, dealing P.DMG equal to P.ATK *76% to enemy and splash DMG to enemies beside the target. Then deals extra P.DMG equal to P.ATK *268% to the main target. This skill consumes all Rage to increase the DMG.
Gravity Oppression: Increases Anti-gravity Field's DMG by 10%
Alternating Gravity: Anti-gravity Field will inflicts on the secondary targets.
[Stun]: While the effect is active, loses control over the character for round.
Super-gravity Field: Increases Anti-gravity Field's extra DMG dealt to the main target by 100%.
Niko creates a deflected gravity field around himself to reduce DMG taken by 85% when he blocks. This effect doesn't need Mastery to take effect.
Niko`s DMG goes up with the Mastery. Cannot be dispelled.
At the beginning of the battle, gains [Vector Defense] and [Enhanced Neuro].
[Vector Defense]: While the effect is active, becomes immune to [Fear], [Oppressed], and [Taunt], but when the character has [Bewitch], [Chaos] and [Paralysis], increases DMG taken by 10%. Lasts until the end of the battle and cannot be dispelled. Removes itself after the character dies.
[Enhanced Neuro]: While the effect is active, when the character's DMG is blocked, gains stack of [Enhanced Muscle] and Re-act (up to time each round). Lasts until the end of the battle and cannot be dispelled. Removes itself after the character dies.
[Enhanced Muscle]: While the effect is active, each stack increases Crit DMG by 7%, stacking up to 5 times. Lasts until the end of the battle and cannot be dispelled. Removes itself after the character dies.
A flux experiment gone wrong at the Never Isle Arcana Academy opens a portal in space time, bringing Niko to Luxium. After realizing that he has arrived in a different world, not only is Niko not in a hurry to go back home, he even begins to enjoy life on Never Isle.
With his toned physique and deep dulcet voice, Niko is indeed full of masculinity and has received so much attention on the island, but he doesn't seem to care about any of that.
Unlike others on Never Isle, Niko apparently has little interest in the Rupor Show. Instead, he seems to be especially fascinated with the Oathblades. Every morning, Niko would show up punctually at the Oathblades' training ground, but he is not there to train. He would stand at a distance with a smile on his face watching the soldiers exercise. Apart from watching the Oathblades' training, Niko is also a frequent visitor to the many bars on Never Isle. He sometimes chats with strangers, but after saying just a few words, he will turn and leave the scene hastily.
Niko doesn't talk much, especially when it comes to the topic of his identity back in his home world. He always tries to change the subject.
Late every night, under the cover of darkness and silence, Niko goes home with his robot butler and continues his mysterious research...