Once a guard to General Will.
He is now the captain of Shadowhunters Spec
Ops Forces.
Hachi pounces on 1 enemy target, dealing physical damage equal to P.ATK *117% and dealing additional physical damage equal to P.DEF *30% when the target with higher HP than you.
Passive Effect
[Bare Heart]'s damage is increased by 13%.
Swordsman pushes for limit to strike 1 enemy, taking true damage for current HP *11% and dealing physical damage equal to P.ATK *249%. When your HP is below 65%, casting the skill will not deduct HP.
Passive Effect
[Blood Hunt]'s damage is increased by 10%.
When your HP is less than 80%, [Blood Hunt] will not deduct your HP.
Awakens the beast's instincts within, applying [Wild Fury] to you, while removing [Freeze], [Fear] and [Thrill];If the skill fails to remove these 3 effects, you gain Re-act.
When Rage is above 65, [Wild Fury] will be strengthened by 10%;
When Rage is above 85, [Wild Fury] will be strengthened by 20%;
When Rage reaches 100, [Wild Fury] will be strengthened by 30%;
Bonus Rage effect will not take effect before Mastery [Desperate Fight] is unlocked.
[Wild Fury]: Next attack deals 100% bonus damage. During the effect, the character becomes immune to [Freeze], [Fear] and [Thrill]. Lasts until Hachi's next attack.
Passive Effect
[Wild Fury] damage increase is boosted by 5%.
Casting [Beast's Heart] when Rage is above 70 increases your max HP by 20%.
When your HP is below 40%, casting [Beast's Heart] will reset the cooldown time of [Blood Hunt].
Hachi's skill damage increases by {0}(Fixed Bonus {1} + Mastery Bonus {2}).
When Hachi takes action, gains damage bonus with HP loss; When your HP falls between 50%~75%, gains [Trapped Beast I]; When your HP falls between 25%~50%, gains [Trapped Beast II];
When your HP falls between 25%, gains [Trapped Beast III].
[Trapped Beast I]: Hachi's damage from all sources increases by 6%, lasting 1 round.
[Trapped Beast II]: Hachi's damage from all sources increases by 8%, lasting 1 round.
[Trapped Beast III]: Hachi's damage from all sources increases by 13%, becoming immune to controls(Gaining the effect will not remove the existing controls), lasting 1 round.
Passive Effect
None
Violent and strong, his courage is unrivalled.
The beast form of Hachi has brought a lot of trouble since young. He has lived with discrimination and assault in his childhood and youth, which has shaped his ill temper. It took five big fellows for the Light of Purity to rope him in and a long time before he let down his guard. Later, he became one of the Light of Purity.
Due to the violent temper, Hachi cannot switch freely from human and beast form, so other warriors would not hang out with him. General Will seemed to see a young self when he looked at Hachi. He left no means untried to help him change. And Hachi began to learn to endure and refrain himself.